Supermassive Games has aimed to recreate the success of their 2015 hit, “Until Dawn.” This game was known for its complex narrative where player decisions influenced whether characters lived or died. In 2019, the studio launched “The Dark Pictures Anthology,” achieving mixed results. Over four years, they released four games, each exploring different horror genres with a focus on cinematic storytelling and a branching narrative style like “Until Dawn.” Despite efforts, none matched the magic of the original hit.
After completing Season 1 of “The Dark Pictures,” Supermassive paused but has now returned with “Directive 8020.” While lacking the anthology branding visibly, it’s the start of a new chapter for the series. The Curator’s presence is minimal, functioning more as an Easter Egg. Yet, the core gameplay remains, revolving around keeping five characters alive through horror scenarios. The game introduces changes and innovations that might signal “The Dark Pictures 2.0.”
New Narrative Directions
Unlike previous entries, “Directive 8020” begins immediately in action, set in deep space. Due to Earth’s declining habitability, players control the crew of the Cassiopeia, a scout ship for future colonization. Unexpectedly, circumstances spiral into chaos, reminiscent of films like “The Thing” and “Alien.” A surprising twist late in the game reshapes expectations.
Despite similarities to existing stories, the game captivates with suspenseful moments. Quick Time Events carry genuine risks, as wrong actions can lead to character deaths. Although some sequences seem familiar, playing them and facing potential consequences brings an immersive thrill.
Gameplay Innovations
“Directive 8020” features two major gameplay changes. First, players have enhanced control during non-QTE segments, unlike previous games with fixed cameras. Now, you can rotate the camera, offering more exploration opportunities. This change makes searching for clues more engaging.
Stealth sections are another new addition, though less welcome. These sequences occur frequently, but escaping them is usually easy. Once players realize the inability to fail these sections, tension diminishes.
A significant change is the new rewind feature, allowing players to undo decisions. It’s optional but may tempt players to stick with their initial choices, enhancing the first playthrough’s impact. Rewinding makes narrative exploration easier and can facilitate collecting story elements, adding depth to the gameplay.
Technical and Performance Details
“Directive 8020” marks the series’ first current-gen exclusive game. It’s available only on platforms like PS5, running on Unreal Engine 5 and offering 30, 40, and 60 FPS modes. The highest frame rate is recommended for smooth gameplay. Character models are detailed, though there can be a disconnect between animation and performances. The quality of voice acting is top-notch, but animation can resemble robotic figures.
While “Directive 8020” tries new approaches while retaining past elements, stealth and exploration can sometimes feel redundant. Future installments might focus more on detective work than stealth. Despite lacking the “Shared Story” multiplayer mode, the game remains enticing for Supermassive’s fans.
A Familiar Yet Evolving Series
If you’re already invested in Supermassive’s games, “Directive 8020” is worth playing. It maintains familiar aspects while introducing new mechanics. Yet, it’s not the successor to “Until Dawn” fans might hope for. Nonetheless, the rewind mechanic brings attention to the impact of choices, offering a fresh dynamic. The game scores 6/10, delivering an enjoyable experience with engaging elements despite its imperfections. Playing through varied endings and exploring narrative paths immerses players until the next annual release. You might not revisit often, but it’s a memorable adventure.
Reviewed on PS5 Pro. Newsweek received a review copy from the publisher.

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